POV-Ray : Newsgroups : povray.general : Details on layered textures/materials : Re: Details on layered textures/materials Server Time
3 May 2024 16:56:47 EDT (-0400)
  Re: Details on layered textures/materials  
From: Alain Martel
Date: 4 Apr 2024 12:12:45
Message: <660ed17d$1@news.povray.org>
Le 2024-04-03 à 10:12, Bald Eagle a écrit :
> SO, maybe I'm missing something here, but wouldn't just find/replace material
> with texture yield a layered texture rather than a material?
> 
> I'm at work atm, so I don't have POV-Ray to test this with.
> 
> But if that works, then you can also just have the macro declare a global
> texture name in the process of making the material, and use that after you
> invoke the macro.
> 
> - BE
> 

Essentially, a material is just a wrapper for a texture plus an 
interior. So, if there is no interior, a material is effectively another 
name for a texture.


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