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Am 29.06.2022 um 12:42 schrieb Bald Eagle:
> "Dave Blandston" <IsN### [at] protonmailch> wrote:
>> This is a just-for-fun object. The image on the side of the mug is from a .png
>> image (also made with POV-Ray, of course) but the image is applied to a thin box
>> which is divided into lots of narrow segments that are wrapped around the mug.
>>
>> Have an awesome day folks!
>>
>> Kind regards,
>> Dave Blandston
>
> Very nice work - that looks like exactly the approach as Chris Colefax's "object
> bender".
>
> http://www.oocities.org/ccolefax/index.html
>
> But ... why didn't you just uv-map it with cylindrical mapping?
>
> or a cylindrical warp
>
> https://wiki.povray.org/content/Reference:Warp
>
Yes, very nice indeed. But uv-mapping would need a mesh-object. With CSG
it will not work. With CSG an cylindrical image_map would display the
image at the inside of the cup too. If CSG was used, cutaway_texture may
be an option to avoid the repetition in the inside of the cup.
BTW a very nide inside of a coffee mug was posted 09/03/2002 by tincanman:
http://news.povray.org/povray.binaries.scene-files/thread/%3C3d74cad9%241%40news.povray.org%3E/?ttop=437504&toff=850
Best regards,
Michael
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