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Le 2022-06-06 à 10:30, kurtz le pirate a écrit :
> On 04/06/2022 14:59, Alain Martel wrote:
>
>> POV-Ray use double precision floats, not integer.
>> The real issue is the range of values between the smallest object and
>> the longest distance in the scene.
>
> Completely !
>
> IEEE 64-Bit Floating Point Format say that decimal range for floating
> numbers is approximately from 4.9 x 10^307 to 1.8 x 10^308
>
>
>
And, near both extremes, the granularity get pretty large. Like over
1000 between two values.
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